Before the development of the personal computers, we kids used to spend our time talking with each other and playing outdoor games, all of which involved a great amount of interaction. A few years went by as technology advanced, and people’s time, in large amounts, was spent in front of computer screens. We stopped our usual outdoor activities and the enjoyment of relaxing in social atmospheres dwindled. Games for the PC began coming out on to the global market: they were highly addictive, new and exciting. The games were readily accepted by us in our teenage years. We got so used to staying at home alone with our computers that we soon gave up the social excitements we had as children. As I look back and see what had happened to us in our childhood, I realize it wasn’t just an isolated situation, but a widespread condition in which people became unsocial from excessive amounts of time spent and lost in the world of technology. With all the benefits that we got from the technological boom, the problems are easy to see and sometimes I miss the days when your neighbor was consulted rather than your computer, and when conferences took place offline.

Fail of MMO's summarized .
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